Chapter 1 of Saltwater Witch is now available in ePub format! Open in it iBooks, Nook, Adobe, Stanza, or any of the ePub readers out there. I will be following up with the rest of the available chapters--1 through 11 with a bit of 12.
Saltwater Witch Chapter 1 (7.5 MB)
Hoping to submit an update to Apple this weekend. I'm working on Version 3 of the Seaborn Books and Art iPhone app, which includes bug fixes, enhancements, and an entirely new feature called "Ocean View", a set of artistic image filters that will give any photo or illustration an underwater look. Version 3 of the Seaborn app is going live with five Ocean View filters: Shallows, Biologic, Beams, Rust, and The Tide.
Shallows attempts to recreate that shallow-water experience of bands and rings of light.
Biologic is a tinting and blending filter that allows you to merge your photos with some of the built-in underwater images of marine flora and fauna.
Beams overlays some vertical bands of light with some contrast and tint adjustments.
Rust…never sleeps. This will significantly alter the copy of the image you run through it. (See the examples in the workflow below).
The Tide takes a few passes to overlay a rising tide halfway across an image.
With this release the blending, alpha, color, and other values are set for each filter and can't be adjusted, but I'm already working on the next version, which will add new filters and allow greater flexibility with each--sliders for parameter values and the ability to add custom image overlays. In version 3 the filters employ a bit of randomness with each pass, producing different results almost every time.
Version 3 will also have built-in sharing features that allow you to post your Ocean View creations--with comments--onTwitter, Facebook, Tumblr, and other social platforms. You can also email copies of your images and save to the camera roll or photo albums on your iPhone.
Here's my workflow diagram--click to view full-sized:
The Seaborn app for the iPad has been available for a while, and I'm working on a new version. Apple just notified me that the iPhone version is now available!
Here are the links:
Help me spread the word! Here's the HTML for the iPhone app:
Here's the HTML for the iPad app:
Here's the main menu for the Seaborn iPhone app:
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Alice and I went up to the AT&T store in Newington yesterday morning, and walked out with a pair of iPhone 4s's. There was a bit of a line, but they had things flowing smoothly. You know I'd swear they've done this before...
This is my third iPhone. Pretty soon I'll have enough boxes to build a fort.
Finally. It's months late but I submitted it to iTunes Sunday night, and expect to see it in the app store soon—within the next couple weeks. I'll keep you posted.
This is pretty much a straight port of the Seaborn iPad app to iPhone. The main difference is the "Art Portfolio", which points to my online portfolio. (One collection to maintain and it's always up to date).
I was halfway through development of a Seaborn "universal app" which covers iPads, iPhones, iPod Touches, but dropped that path a couple months back and moved to two separate apps because there are different features and presentation methods--some of them significant--I will be adding for each platform. (e.g., I may move the iPhone version to the Cocos2D framework and include games and other cool things).
Got up early this morning with a project I have been waiting to get to--a "universal app" for my Seaborn app, which is currently iPad only. Some of you have been emailing for an iPhone/iPod Touch version, and I can now offer proof that it's in the works!
The idea is that the app developer builds a single app that works for both platforms, and in the case of purchasable apps, if you have already purchased it for your iPhone, you can install the same app on your iPad without another charge.
Here's what I have so far--and trust me it wasn't as easy as I thought it would be. Seaborn is a Navigation controller type app, but on the iPad it uses features that are iPad specific--UISplitViewController, etc. So, it's been a subclassing kind of morning.
Here's the current Seaborn iPad app
Here are a couple screenshots of the latest development--porting the navigation controller menus to both platforms:
iPhone menu--menu items will be changing, but this is the existing menu layout:
Here's the same menu on the iPad--with splitscreen:
Okay, here's the last character study for a bit, finished up last night with the gun-toting character on the left. I'm doing these as studies for a project I'm going to jump on in a week or so, hoping to finish up around the beginning of the new year. And again, all drawing, painting, adjusting, were done on the iPad, mostly in the Brushes app. Seriously thinking about sticking with that for this project, too--I know, I've said it before, but this time...I may just mean it!
Click for the full view:
Took a couple hours last night to sketch and paint this out on the iPad.
Here's a character study for a project I'm about to start, two of the main characters--art below and video showing progress below that. The video shows how I color and shade in the Brushes app on the iPad. I usually use Sketchbook Pro to do the rough sketch, bring it into Brushes to refine, color, shade, outline. I usually finish up in Sketchbook Pro--also using some filtering tools to adjust overall lighting, tinting, contrast.
To finish up, I brought the image into the Filterstorm app, dropped the contrast way down, and darkened it up, also brought the warmth and sat up.
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SF & fantasy author of Seaborn, Illustrator of steampunk cities, software engineer
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